top of page
Software Engineer, Building Teams, Building Games.
Personal Projects
Outside the office, I like to start lots of things. Occasionally I finish some.
Real time crowd simulations incorporating individual agent personality models and group interactions.
Dissertation
My degree dissertation project based on the implementation of an RVO algorithm for autonomous agent navigation and local avoidance, incorporating personality models into the agents themselves to vary movement patterns and behaviour.
​
Flinging Bouncy Balls
Unreal Engine 4 - Android
Attempt to fling and bounce your bouncy ball through 56 challenging levels in this easy to pick up, difficult to master platform adventure. Simply touch and drag to fling your bouncy ball, bouncing it off walls, over pits, through lasers and past missiles to reach the end goal.
Personal Projects: Projects
bottom of page